You start in your own "home" directory which is where you should save any work. If you are not familiar with Linux, you can run commands and access the file system by using the "Terminal" app from the "Linux apps" group in ChromeOS. Once you have the VM running, Linux apps should start pretty quickly. NOTE: When you run a Linux app it has to start the virtual machine so it can take a few seconds before the app appears. It will take a minute or two to download the Linux system and create the VM. Mine has 64GB of storage and my Linux VM is set up to use about 14GB. Gimp for image editing and Audacity for audio editing) you should consider making this larger if you have the space available. Find "Developers" and enable the "Linux development environment".īy default, it will recommend around 10GB of space for the Linux machine but as there are many useful Linux applications to help with game development (e.g. To set up the Linux Virtual Machine, open "Settings" and go down to "Advanced". It turns out it works brilliantly so I thought I would share. I purchased one to take to meetings as they are super light and boot up in about 4 seconds, and I use it with Google Workspace (formally G Suite) everyday but recently decided to see how far I could push it to develop apps using AppGameKit Studio. Most have full HD touchscreens, can run Android apps from the Google Play Store and even have Linux in a virtual machine (VM) - built in. For those unfamiliar with ChromeOS or Chromebooks in particular, you can purchase pretty decent spec machines quite cheaply for everyday use.
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